Head Modelling:
Body Modelling:
UV Layout:
2. Body and Exporting Maps
Skinning:
1. Building a Ribbon Spine
2. Building a Skeleton
3. Binding and Weight Grouping the Mesh
4. Blending the Upper Body
5. Blending the Lower Body
6. Adding Pose Space Deformers (Upper Body)
7. Adding Pose Space Deformers (Lower Body)
Rigging:
1. Feet and Legs
Skinning:
1. Building a Ribbon Spine
2. Building a Skeleton
3. Binding and Weight Grouping the Mesh
4. Blending the Upper Body
5. Blending the Lower Body
6. Adding Pose Space Deformers (Upper Body)
7. Adding Pose Space Deformers (Lower Body)
Rigging:
1. Feet and Legs
Lighting and Rendering 2:
11. Geometry Override Sets
12. Physical Sky Light
13. Mesh Lights
14. Photometric Lights
15. Sub Surface Scattering
17. Ambient Occlusion
12. Physical Sky Light
13. Mesh Lights
14. Photometric Lights
15. Sub Surface Scattering
17. Ambient Occlusion
MOOM Posing and Weightlifting Animation:
Character Design Feedback
ReplyDeleteIt has been great to see these characters develop over the course of the project. I think your designs have humour and charm and you have really captured the spirit of a Las Vegas circus, reinforced by the graphic design. Anthropomorphic characters are not always easy to articulate, so I think you have done very well bringing them to life. I feel they may be a little generic, however, so perhaps further development could be done (a more theatrical and unique costume, props, hairstyle etc).
I think your environments, although somewhat basic, do have a lot of atmosphere. The bright lights, staging and vibrant coloured sets really encapsulate the mood and setting. Your storyboards are clear, readable and extensive, and I think really communicate the unfolding drama. It may be worth fleshing out one or two more shots for the animation layout to create a sense of movement and flow.
Overall then, I think you have produced very believable characters with a complex but well illustrated narrative. I still think its in your interests to revisit these characters and environments at some point, to add a little more polish and originality. - JW